OpenGL Rubik’s Cube
Published:
I Utilized the C++ OpenGL API to achieve the rotation of each layer of the Rubik’s Cube, including one-click disruption and restoration, camera movement, etc.
Github
How to run
Git clone the code repo and open it in Visual Studio Community IDE.
Operations
- 1-9 keys to select the number of operable layers
- Q/E for left/right rotation
- R to restore with one key
- T one key to disrupting (will disrupt 25 steps)