Parkour

Published:

I Completed a parkour game for the openEuler community, made in the Cocos game engine with Typescript. This was a team project within the openEuler community, and I was the only programmer.
Github

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    Gameplay

    • use your fingers to swipe left and right on the screen to control Euler and avoid obstacles. Swipe up to jump, and swipe down to slide.
    • Props: There are different props along the way that have different effects when Euler picks them up, such as: temporary invincibility, attracting coins, and increasing speed.
    • quiz: After the character dies, a question and answer box will pop up with trivia about the OpenEuler system. Answer it and continue!
    • more games: I completed the prototype of another puzzle game for the OpenEuler community and this is the next game after parkour.

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