Media Art
Published:
Introduction
In progress. Here are some of the projects I am working on for media art courses at UCSB. Github
sand simulation
this program allow the user to organize the mesh vertices using keyboard interaction:
1
key returns the points to the row/column positions of each pixel in the original image.2
key places each point in an RGB color space “Cube” according to its color.3
key builds an HSV color space “Cylinder” with the points.4
key organizes the points according to my aesthetic goals; I implemented a grid-based sand simulation!
solar system
I implemented a solar-like system that followed physics rules.
Single Star
Double Star
flocking simulation
I created a 3D autonomous agent simulation with flocking. This system has some adjustable parameters and food attractors.
Karplus-Strong string synthesis
I use the Karplus-Strong string synthesis algorithm to generate a plucked string sound. Github